In this portion of DaydreaminComics
Tabulations we focus on three main components within this product tabulation: 1. Video Gaming History Blogs 2. Video Gaming Blog via Video Podcast discussion on the popular games to date 3. Game Designers Portfolios showcasing International Game Developers and Game Designers work to promote freelance work(s) I hope to accomplish open handshakes with Game Bloggers, bring Knowledge of Video Game History to a younger audience, open network channels for Game Designers and Developers within the industry. Still in baby stages with HTML, RSS Feed , and just server. I seek someone who take the Web Development to a New Level by upgrading and pledging to convert the Site into an Application Environment incorporating DaydreaminComics into a Digital Library & Digital Consortium with Multimedia Platforms GameplayThe goal of The Legend of Zelda is to collect the 8 , defeat Ganon, and to rescue Princess Zelda. To obtain the pieces of the Triforce of Wisdom, the player must take on the role of the hero,
D Pad: Moves Link around and selects his secondary item
A: Sword Attack [2]
B: Secondary Item [3]
Start: Brings up the sub screen [4]
Select: Moves the cursor on the save select screen and pauses [5]
Save SelectThe Legend of Zelda was the first NES cartridge in North America to have a battery-backed save feature. [6] On the select screen, the player can continue their progress, register a name, or eliminate a file. When the player registers a file name, they start a new game and create a name for the file. In elimination mode, the player is able to erase one of the files so they are able to start a new game on that file. The numbers below the name of a file represent the number of game overs that occurred while playing on that particular file. The hearts under "Life" represent the amount of remaining health in Link's quest.
Development
The Legend of Zelda and the original Super Mario Bros. were being designed simultaneously by the same development team. They had set out to make the games opposite of one another. Mario would follow a linear pathway, while The Legend of Zelda would have a more open world experience. Shigeru Miyamoto got the idea of the open world experience from his childhood, where he would go out exploring into the wilderness.[7] Miyamoto was less concerned with Zelda being a game of getting the most points or reaching the end of a linear path. Instead, Miyamoto wanted gamers to relax and enjoy themselves as they made their way through the adventure. It was because of this that some basic gameplay elements, such as communicating with characters and shop owners were included.[8]
The name for Princess Zelda was inspired by Zelda Fitzgerald. Miyamoto stated, "Zelda was the name of the wife of the famous novelist Francis Scott Fitzgerald. She was a famous and beautiful woman from all accounts, and I liked the sound of her name. So I took the liberty of using her name for the very first Zelda title."[9]
On February 21, 1986, The Legend of Zelda released as a launch title for the Famicom Disk System; it was released alongside several other titles including a re-release of Super Mario Bros, along with a number of sports titles.
StoryThe story of The Legend of Zelda is very simple and follows most fairy tale ideas; Princess gets captured by a giant monster, hero must save princess, hero travels all over the land to save princess, hero defeats monster and saves princess. The only hint to a story and motivation of saving the princess was a short paragraph at the beginning of the game. Here it is, keep in mind that this is the original NES English localization: "MANY YEARS AGO PRINCE DARKNESS GANNON STOLE ONE OF THE TRIFORCE WITH POWER. PRINCESS ZELDA HAD ONE OF THE TRIFORCE WITH WISDOM. SHE DEVIDED IT INTO 8 UNITS TO HIDE IT FROM GANNON BEFORE SHE WAS CAPTURED. GO FIND THE 8 UNITS LINK TO SAVE HER."
This was later revised to fix all the translation errors, such as GANNON being updated to GANON, and TRIFORCE WITH POWER/WISDOM to TRIFORCE OF POWER/WISDOM. For the whole plot of The Legend of Zelda see the PLOT section below. PlotA long, long time ago the World was in an age of Chaos. In the middle of this chaos, in a little kingdom in the land of Hyrule, a legend was being handed down from generation to generation, the legend of the "Triforce"; golden triangles possessing mystical powers.
One day, an evil army attacked this peaceful little kingdom and stole the Triforce of Power. This army was led by Ganon, the powerful Prince of Darkness who sought to plunge the World into fear and darkness under his rule. Fearing his wicked rule, Princess Zelda, the princess of this kingdom, split the Triforce of Wisdom into eight fragments and hid them throughout the realm to save the last remaining Triforce from the clutches of the evil Ganon. At the same time, she commanded her most trustworthy nursemaid, Impa, to secretly escape into the land and go find a man with enough courage to destroy the evil Ganon. Upon hearing this, Ganon grew angry, imprisoned the princess, and sent out a party in search of Impa.
Braving forests and mountains, Impa fled for her life from her pursuers. As she reached the very limit of her energy she found herself surrounded by Ganon's evil henchmen. Cornered! What could she do? ... But wait! All was not lost. A young lad appeared. He skillfully drove off Ganon's henchmen, and saved Impa from a fate worse than death. His name was Link. During his travels he had come across Impa and Ganon's henchmen. Impa told Link the whole story of the princess Zelda and the evil Ganon. Burning with a sense of justice, Link resolved to save Zelda, but Ganon was a powerful opponent. He held the Triforce of Power. And so, in order to fight off Ganon, Link had to bring the scattered eight fragments of the Triforce of Wisdom together to rebuild the mystical Triangle. If he couldn't do this, there would be no chance Link could fight his way into Death Mountain where Ganon lived. Can Link really destroy Ganon and save the Princess Zelda? Only your skill can answer that question. Good luck. Use the Triforce wisely. LegacyThe Legend of Zelda was paramount in establishing the Action-Adventure genre.Several games in the late 80's and 90's replicated the formula with games even today being referred to as being Zelda-like or Zelda-clones. Some games such as 3D Dot Game Heroes have been cited as being almost exact replicas of the Zelda series.All development versions of subsequent 3D Zelda games have used A as the sword button, despite the fact that B is always used as the sword button in release versions. The original The Legend of Zelda started the Legend of Zelda, a series that has lasted over 25 years and featured over 20 games, including the various side stories and multiplayer games, while selling over 60 million games as of 2011.
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The Legend of Zelda
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AuthorAndrea Fernandez Game Blogger Archives
November 2022
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