8/25/2021 0 Comments Mortal kombat historyMortal Kombat for Genesis had identical gameplay with Arcade Revision 3.0 with noticeable shorter recovery time for almost every single move. You can do such ridiculous stuff like Uppercut, RH (or aaLP/aaHP), Spear with Scorpion in the corner and etc and on the other hand some simple combos like aaHPx2, Teleport Punch with Scorpion will not work (because of the characters' size, they are smaller). Some sound tracks are changed - although there are quite a few sound really nice (like the background sound of The Pit). What is weird is that the throws are actually performed with HK button if you are using 6 button controller. There is no blood and Fatalities are censored but you can fix that easily with a Blood or DULLARD codes. The code notably spelled out "ABACABB" was a nod to an album by the band Genesis, obviously having the same name as the console. You can't knock out two heads with Cage and the broken throw stuff exists in this version too. Sub-Zero has the same stance as Scorpion. Although the game looks faster than the Arcade, it's actually slower (LOL). The animation is choppy and the controls are not that good either. Overall - its not a good choice for a serious gameplay.
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AuthorMultiple Contributions across the Globe Archives
November 2021
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